Killplex Alpha 1 v11: server map downloads, netcode fixes, and more.

New week, new patch. This one brings out a few internal improvements to the engine, that will make it easier for me to develop in the future.

And yeah, there will be a lot of these in the coming years of support (tsk tsk!), but your game experience should not falter. In the current eventuality that it does, I promise I’ll try my best to send you a cake by air mail, carrier pidgeon, or time-travel.

As always, just fire up your launcher and update away (don’t forget to give Admin rights to the .exe!). If you still don’t have the game installed, you can download it here.

  • Added network graph for debugging.
  • Added server map sharing.
  • Changed the network code.
  • Fixed an issue where players couldn’t see each other after a spawn.

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